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Indranil Chatterjee [pictured], VP of Product Management, Marketing & Strategy, Openwave Mobility explaineds: “Live-gaming streams are far more data demanding than VoD. And they can consume considerable bandwidth. That’s bad news for operators and a bad experience for the gaming fans. Operators are struggling to deal with the phenomenal growth in video – and now most of that is encrypted too. That’s another headache. For cost conscious subscribers, higher bandwidth means higher data bills. That’s where our innovative technology comes in”.
See "Openwave Mobility First to Use Quality-Aware Optimization for Live Gaming Broadcasts" - here.
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